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3.1.2018 - 7 Nations - Characteristic!! SERVER START AT 12 P.M. IN THURSDAY !!


SERVER START AT 12 P.M. IN THURSDAY(04-01-2018) !!



YOU CAN DOWNLOAD CLIENT !!

SERVER : sevennations.pl

CLIENT VERSION : 8.54

PORT: 7171



THE CLIENT WILL BE READY TO DOWNLOAD, DURING THE START OF THE SERVER !!




character description - forum/guides




Hello!

If you are bored by 4 character classes, exp x1000, x500 or x100 and would like to meet a new, interesting and challenging world, you've come to the right place !!

I would like to present it to you on RPG the server SEVEN NATIONS! On which you will find completely new objects, original spells and a new amazing world (check on Library -> World Map).
As the name of our server indicates, in our world you will be able to join one of seven nations, in which you will have to choose one of three character classes. Each race has its own city, but also special features. Each class has 18 other spells, (the first three are free (from 5,7 and 10 lvl), and next 15 to be bought in magical stores).

There is also a division into three versions of armor: Heavy, Medium and Light.

I would like to present and briefly characterize each of the character classes and races in which they occur.

So we're starting!



SPELLS FOR SOUL (cost 1 soul):

Search – find person

Climbing –in the mountains etc.

Climb – get out of the hole

Restore – light healing



HUMANS

City name : Rodergros

Races features :partial holy resistence, increased susceptibility to healing spells

Spell for soul : cleanse – remove negative effects (paralysis, poison, burning, polymorph etc.)

Addition in city: guards in the city who attacking PK, pz on city gates

Armors : All Proffesion have Heavy Armors



PROTECTOR - CROSSBOWMAN - CLERIC




ADEPTS

City name : Marigast City

Races features : partial elemental resistence for our elemental (Energy,Fire, Ice) increased susceptibility to others elementals fire <> ice earth <> energy

Spell for soul : restore mana

Addition in city: each of the adepts has teleportation to another place on the map at the foot of the tower (non-returnable)

Armors: All proffesion have Light Armors



FIRE ADEPT - ICE ADEPT - ENERGY ADEPT




ELVES

City name : Avallorn

Races features: partial resistence for earth and poison, increased susceptibility to death

Spell for soul : elune shield („half mana shield”)

Addition in city: In city of elves has many wells who gives health and mana

Armors : druid- medium ,sword dancer and hunter – light



SWORD DANCER - HUNTER - DRUID




UNDEADS

City name : Ulzuut Gaar

Races features: increased susceptibility on holy, partial resistence for death, NO REGENERATION HP AND MANA !

Spell for soul : eat corpse (gives them hp and mana)

Addition in city: jails under town, where they can eat corpses and restore health and mana

Armors : vampire -medium, banshee i necromancer-light



VAMPIRE - BANSHEE - NECROMANCER




DWARVES

City name : Krazengroth

Races features : partial resistence for all elements

Spell for soul : drop money (dig gold for corpses)

Addition in city: light shovel and better pick (for destroy Stones)

Armors : dwarf guard- heavy, geomancer i mountaineer –medium



GUARD - MOUNTAINEER - GEOMANCER




BARBARIANS

City name : Grosengrot’h

Races features : better hp regeneration

Czar Za Soul : drop item (dig items for corpses)

Addition in city: signs of treatment

Armors : all classes – medium



CHEFTAIN - TRAPER - SHAMAN




AMAZONS

City name : Grathul

Races features : partial resistence for physical demage (evasion)

Spell for soul : restore soul (cost 0)

Addition in city : signs and shields for training

Armors : valkiria – heavy, ringleader – medium, scout – light



VALKYRIE - SCOUT - RINGLEADER






HAVE FUN !!




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